Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

GenericPool<T0>

class in UnityEngine.Pool

/

Implemented in:UnityEngine.CoreModule

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Description

Provides a static implementation of ObjectPool<T0>.

The GenericPool has collection checks enabled that ensure that when an instance is released it is not already in the pool. Note this is not thread-safe. Additional resources: UnsafeGenericPool<T0>.

using UnityEngine.Pool;

public class GenericPoolExample { class MyClass { public int someValue; public string someString; }

void GetPooled() { // Get an instance var instance = GenericPool<MyClass>.Get();

// Return the instance GenericPool<MyClass>.Release(instance); } }

Static Methods

GetGet an instance from the pool. If the pool is empty then a new instance will be created.
ReleaseReturns the instance back to the pool.