Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

SecondarySpriteTexture

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Description

Encapsulates a Texture2D and its shader property name to give Sprite-based renderers access to a secondary texture, in addition to the main Sprite texture.

Properties

nameThe shader property name of the secondary Sprite texture. Use this name to identify and sample the texture in the shader.
textureThe texture to be used as a secondary Sprite texture.

Public Methods

EqualsCompares this SecondarySpriteTexture object to another one.
GetHashCodeReturns a unique hash code computed from the name and texture of this SecondarySpriteTexture object.

Operators

operator !=Compares two SecondarySpriteTexture objects and returns true if they are not equal.
operator ==Compares two SecondarySpriteTexture objects and returns true if they are equal.