Settings controlling the behavior of PrefabUtility.ReplacePrefabAssetOfPrefabInstance.
changeRootNameToAssetName | Change the name of the root GameObject to match the name of the Prefab Asset used when replacing the Prefab Asset of a Prefab instance. |
logInfo | Setting this to true will log details about the replacement to the Console. |
objectMatchMode | Use this property to control if GameObjects and Components should be matched up when replacing the Prefab Asset of an Prefab instance. |
prefabOverridesOptions | This property controls which type of overrides are attemped to be kept when replacing the Prefab Asset of an Prefab instance. |