Specifies the composite operation to be used by a Collider2D.
None | Indicates that a CompositeCollider2D will not be used i.e. no composite operation will take place. |
Merge | Indicates a composite operation that composes geometry using a Boolean OR operation. |
Intersect | Indicates a composite operation that composes geometry using a Boolean AND operation. |
Difference | Indicates a composite operation that composes geometry using a Boolean NOT operation. |
Flip | Indicates a composite operation that composes geometry using a Boolean XOR operation. |