Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PropertyContainer

class in Unity.Properties

/

Implemented in:UnityEngine.PropertiesModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The PropertyContainer class is used as the entry point to operate on data containers using properties.

Static Methods

Accept Visit the specified using the specified .
GetProperty Gets an IProperty on the specified container for the given PropertyPath.
GetValue Gets the value of a property by name.
IsPathValid Returns true if a property exists at the specified PropertyPath.
SetValue Sets the value of a property by name to the given value.
TryAccept Tries to visit the specified by ref using the specified .
TryGetProperty Gets an IProperty on the specified container for the given PropertyPath.
TryGetValue Gets the value of a property by name.
TrySetValue Tries to set the value of a property at the given path to the given value.