Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Device

class in UnityEngine.iOS

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Interface into iOS specific functionality.

Static Properties

advertisingIdentifierAdvertising ID.
advertisingTrackingEnabledIs advertising tracking enabled.
deferSystemGesturesModeDefer system gestures until the second swipe on specific edges.
generationThe generation of the device. (Read Only)
hideHomeButtonSpecifies whether the home button should be hidden in the iOS build of this application.
iosAppOnMacIndicates whether the process is an iOS app running on a Mac.
lowPowerModeEnabledIndicates whether Low Power Mode is enabled on the device.
runsOnSimulatorReturns true if the process is an iOS app running on a Simulator.
systemVersioniOS version.
vendorIdentifierVendor ID.
wantsSoftwareDimmingIndicates whether the screen may be dimmed lower than the hardware is normally capable of by emulating it in software.

Static Methods

RequestStoreReviewRequest App Store rating and review from the user.
ResetNoBackupFlagSet file flag to be included in iCloud/iTunes backup.
SetNoBackupFlagSet file flag to be excluded from iCloud/iTunes backup. This uses NSURLIsExcludedFromBackupKey. Note that you should set this property each time you save a file.