Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

LightShadowCasterMode

enumeration

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Description

Allows mixed lights to control shadow caster culling when Shadowmasks are present.

Properties

DefaultUse the global Shadowmask Mode from the quality settings.
NonLightmappedOnlyRender only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode.
EverythingRender all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode.