Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

StereoRenderingMode

enumeration

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Description

Enum type signifying the different stereo rendering modes available.

To find out what the current stereo rendering mode used in your Unity project at runtime, use XRSettings.stereoRenderingMode. This method returns a value of type StereoRenderingMode.

Properties

MultiPassThis is the reference stereo rendering path for VR.
SinglePassThis is a faster rendering path for VR than XRSettings.StereoRenderingMode.MultiPass.
SinglePassInstancedThis is an optimized version of the XRSettings.StereoRenderingMode.SinglePass mode.
SinglePassMultiviewThis is a OpenGL optimized version of the XRSettings.StereoRenderingMode.SinglePassInstanced mode.