struct in UnityEngine.LowLevelPhysics
/
Implemented in:UnityEngine.PhysicsModule
Implements interfaces:IGeometry
Contains the basic geometric shape of a non-convex mesh (sometimes known as a triangle mesh).
The only way to retrieve this shape is to use the MeshCollider.Geometry property to get it from a non-convex MeshCollider component.
GeometryType | Returns the geometry type of this shape, which is TriangleMeshGeometry. |
Scale | The scale of this geometry. |
ScaleAxisRotation | The rotation of the scale axis of this geometry. |