Capabilities of the foveated rendering implementation.
| Property | Description |
|---|---|
| None | Foveated rendering is not supported. |
| FoveationImage | The platform can use a foveation image to control the shading rate per tile in screen-space. |
| NonUniformRaster | The platform can use non-uniform rasterization to redistribute the resolution density. |
| ModeChangeOnlyBeforeRenderTargetSet | The platform requires that the mode change (enable/disable) to be done before changing render target. If this flag is not set the mode can be changed every drawcall. |