Capabilities of the foveated rendering implementation.
None | Foveated rendering is not supported. |
FoveationImage | The platform can use a foveation image to control the shading rate per tile in screen-space. |
NonUniformRaster | The platform can use non-uniform rasterization to redistribute the resolution density. |
ModeChangeOnlyBeforeRenderTargetSet | The platform requires that the mode change (enable/disable) to be done before changing render target. If this flag is not set the mode can be changed every drawcall. |