Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Arguments

class in UnityEngine.DedicatedServer

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

DedicatedServer.Arguments provides accessors for common CLI options

Static Properties

ErrorPolicyErrorPolicy defines how errors in arguments are handled.
LogLevelLogLevel defines the loglevel.
LogPathLogPath is the path the logfile(s).
PortPort is the port on which the server will listen for connections.
QueryPortQueryPort is the port on which the server will listen for status requests.
QueryTypeQueryType is the query protocl the server will handle for status requests.
TargetFramerateTargetFramerate is the rate at which the server process frames.