This enum controls the mode under which the sprite will interact with the masking system.
Sprites by default do not interact with masks SpriteMaskInteraction.None. A sprite can also be setup to be visible in presence of one or more masks SpriteMaskInteraction.VisibleInsideMask or to be visible on areas where no masks are present SpriteMaskInteraction.VisibleOutsideMask.
None | The sprite will not interact with the masking system. |
VisibleInsideMask | The sprite will be visible only in areas where a mask is present. |
VisibleOutsideMask | The sprite will be visible only in areas where no mask is present. |