Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

DelayedAttribute

class in UnityEngine

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Inherits from:PropertyAttribute

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Implemented in:UnityEngine.CoreModule

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Description

Attribute used to make a float, int, or string variable in a script be delayed.

When this attribute is used, the float, int, or text field will not return a new value until the user has pressed enter or focus is moved away from the field.

Constructors

DelayedAttributeAttribute used to make a float, int, or string variable in a script be delayed.

Inherited Members

Properties

applyToCollectionMakes attribute affect collections instead of their items.
orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.