Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ComputeBufferMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Intended usage of the buffer.

Use this enum to convey the intended usage of the buffer to the engine, so that Unity can decide where and how to store the buffer contents.

Properties

ImmutableStatic buffer, only initial upload allowed by the CPU
DynamicDynamic buffer.
SubUpdatesDynamic, unsynchronized access to the buffer.