Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

IOnSceneGUI

interface in UnityEditor.TerrainTools

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Interface that provides parameters and utility functions for the OnSceneGUI event of the terrain paint tools.

Additional resources: TerrainPaintTool<T0>.OnSceneGUI.

Properties

brushSizeRead only. Current brush size in terrain units (equivalent size to world units).
brushStrengthRead only. Current brush strength.
brushTextureRead only. Current selected brush texture.
controlIdThe control ID for the current Terrain Inspector. (Read Only)
hitValidTerrainRead only. True if the mouse is over a valid Terrain object; otherwise false.
raycastHitRead only. The raycast result for the current mouse position. This is valid when hitValidTerrain is true.
sceneViewRead only. SceneView object.

Public Methods

RepaintInstructs the Editor to repaint the tool UI, the Scene view, or both.