Category information descriptor structure.
Contains the full information about a Profiler category such as its name, color, id, and flags. Use with FrameDataView.GetAllCategories and FrameDataView.GetCategoryInfo to get information on the available Profiler categories.
using System; using System.Collections.Generic; using UnityEditor.Profiling; using Unity.Profiling;
public class Example { public static void GetAllBuiltinProfilerCategories(FrameDataView frameDataView, List<ProfilerCategoryInfo> unityProfilerCategories) { unityProfilerCategories.Clear(); var infos = new List<ProfilerCategoryInfo>(); frameDataView.GetAllCategories(infos); foreach (var info in infos) { if (info.flags.HasFlag(ProfilerCategoryFlags.Builtin)) { unityProfilerCategories.Add(info); } } } }