Container for holding preload information for a given serialized Asset.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
address | Friendly name used to load the built asset. |
asset | GUID for the given asset. |
includedObjects | List of objects that an asset contains in its source file. |
referencedObjects | List of objects that an asset references. |
AssetLoadInfo | Default constructor for an empty AssetLoadInfo. |