class in UnityEngine
/
Inherits from:PropertyAttribute
/
Implemented in:UnityEngine.CoreModule
Use this PropertyAttribute to add some spacing in the Inspector.
The spacing is done using a DecoratorDrawer.
using UnityEngine;
public class Example : MonoBehaviour { int health = 0; int maxHealth = 100;
[Space(10)] // 10 pixels of spacing here.
int shield = 0; int maxShield = 0; }
height | The spacing in pixels. |
SpaceAttribute | Use this DecoratorDrawer to add some spacing in the Inspector. |
applyToCollection | Makes attribute affect collections instead of their items. |
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |