DictionaryPool<T0,T1>
class in
UnityEngine.Pool
/
Inherits from:Pool.CollectionPool_2
/
Implemented in:UnityEngine.CoreModule
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using UnityEngine.Pool;
public class Example
{
void GetPooled()
{
// Get a pooled instance
var instance = DictionaryPool<int, int>.Get();
// Use the Dictionary
// Return it back to the pool
DictionaryPool<int, int>.Release(instance);
}
}
Inherited Members
Static Methods
Get | Get an instance from the pool. If the pool is empty then a new instance will be created. |
Release | Returns the instance back to the pool. |