Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ParticleSystemGameObjectFilter

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The particle GameObject filtering mode that specifies which objects are used by specific Particle System modules.

Properties

LayerMaskInclude objects based on a layer mask, where all objects that match the mask are included.
ListInclude objects based on an explicitly provided list.
LayerMaskAndListInclude objects based on both a layer mask and an explicitly provided list.