The rendering mode of Shadowmask.
Set whether static shadow casters should be rendered into real-time shadow maps.
          Additional resources: QualitySettings.shadowmaskMode, QualitySettings.shadowDistance.
| Property | Description | 
|---|---|
| Shadowmask | Static shadow casters won't be rendered into real-time shadow maps. All shadows from static casters are handled via Shadowmasks and occlusion from Light Probes. | 
| DistanceShadowmask | Static shadow casters will be rendered into real-time shadow maps. Shadowmasks and occlusion from Light Probes will only be used past the real-time shadow distance. |