Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

DefaultPreset

struct in UnityEditor.Presets

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This structure defines a default Preset. See Preset.GetDefaultListForType and Preset.SetDefaultListForType for usage.

Properties

enabledSet this value to false to disable this DefaultPreset setting from the default preset list without removing it.
filterThe search filter that is compared against the object instance. The DefaultPreset.m_Preset is applied to the object instance if it matches the search filter.
presetThe Preset applied to an object instance when it matches the search filter defined by DefaultPreset.m_Filter.