class in UnityEngine.Rendering
/
Inherits from:Rendering.ResourcePathsBaseAttribute
/
Implemented in:UnityEngine.CoreModule
Attribute specifying information about the paths where these resources are located.
This is only used in the editor and doesn't have any effect at runtime. See IRenderPipelineResources for usage.
ResourceFormattedPathsAttribute | Creates a new ResourceFormattedPathsAttribute for an array's elements using formatted path names. |
isField | Disambiguish array of 1 element and fields. As we don't store it at runtime, you cannot rely on this property for runtime operation. |
location | The lookup method. As we don't store it at runtime, you cannot rely on this property for runtime operation. |
paths | Search paths. As we don't store it at runtime, you cannot rely on this property for runtime operation. |