Bit mask that specifies which UI subset to render when calling ScriptableRenderContext.CreateUIOverlayRendererList. For any frame, UI subsets must be rendered in the following order: UIToolkit_UGUI, LowLevel.
UIToolkit_UGUI | Specifies UI Toolkit and UGUI subset. |
LowLevel | Specifies native low level UI subset (IMGUI and software cursor). |
All | Specifies all UI subsets. |