class in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
This attribute is used on field of a IRenderPipelineGraphicsSettings to ensure pipeline would be recreated if the value is changed.
If the settings change through the default inspector or through the Reset or through SetValueAndNotify, RenderPipelineEditorUtility.RecreateRenderPipelineMatchingSettings is called onto the settings.