Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

BuildUtilities

class in UnityEditor.PackageManager

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Utility class that allows packages to register build callbacks with the Unity Package Manager.

BuildUtilities is a static class so you don't need to obtain an instance of it before calling its methods.

Additional resources: IShouldIncludeInBuildCallback.

Static Methods

RegisterShouldIncludeInBuildCallbackRegisters a callback object for a package.