Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AndroidLaunchReport

class in UnityEditor.Android

/

Inherits from:Build.DefaultLaunchReport

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Description

Provides information about the application launched on Android devices.

Use this class to get information about the application launched on multiple devices at the same time.

using UnityEngine;
using UnityEditor;
using UnityEditor.Build;

public class PostLaunchCallback : IPostprocessLaunch { public int callbackOrder => 0;

private void Log(string message) { Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, message); }

public void OnPostprocessLaunch(ILaunchReport launchReport) { Log($"Launch callback on {launchReport.buildTarget.TargetName.ToString()}, result: {launchReport.result}"); #if UNITY_ANDROID var androidLaunchReport = UnityEditor.Android.AndroidLaunchReportExtensions.AsAndroidReport(launchReport); if (androidLaunchReport != null) { foreach (var launch in androidLaunchReport.Launches) { Log($"Running '{launch.PackageName}/{launch.ActivityName}' on device '{launch.DeviceId}', Success: {launch.Success}, errors: {launch.Errors}"); } } #endif } }

Properties

LaunchesAn array containing information about the application launched on multiple Android devices.

Inherited Members

Properties

buildTargetThe target platform on which the application build was launched.
resultThe outcome of the application launch.