Color space for player settings.
This enum is used to indicate color space used in project (PlayerSettings.colorSpace) and sprite atlases (AtlasSettings.colorSpace).
Additional resources: Linear and Gamma rendering, RenderTextureReadWrite.
| Property | Description | 
|---|---|
| Uninitialized | Uninitialized color space. | 
| Gamma | Gamma color space. | 
| Linear | Linear color space. |