Determines how the TilemapRenderer should batch the sprites from tiles for rendering.
Chunk | Batches each Sprite from the Tilemap into grouped chunks to be rendered. |
Individual | Sends each Sprite from the Tilemap to be rendered individually. |
SRPBatch | Sends batchable Sprites from the Tilemap in chunks to be rendered and can be batched using the Scriptable Render Pipeline (SRP) batching system. |