Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

FetchPreviewOptions

enumeration

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Description

Options for the search provider on how the preview should be fetched.

These options are used by the SearchProvider.fetchPreview functor.

static Texture2D FetchPreview(SearchItem item, SearchContext context, Vector2 size, FetchPreviewOptions options)
{
    var obj = ObjectFromItem(item);
    if (obj == null)
        return item.thumbnail;

    var assetPath = SearchUtils.GetHierarchyAssetPath(obj, true);
    if (string.IsNullOrEmpty(assetPath))
        return item.thumbnail;

    if (options.HasFlag(FetchPreviewOptions.Large))
    {
        if (AssetPreview.GetAssetPreview(obj) is Texture2D tex)
            return tex;
    }
    return GetAssetPreviewFromPath(assetPath, size, options);
}

Properties

NoneNo options are defined.
Preview2DIndicates that the search provider should generate a 2D preview.
Preview3DIndicates that the search provider should generate a 3D preview.
NormalIndicates that the preview size should be around 128x128.
LargeIndicates that the preview resolution should be higher than 256x256.