Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AndroidETC2FallbackOverride

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This enumeration has values for different qualities to decompress an ETC2 texture on Android devices that don't support the ETC2 texture format.

Properties

UseBuildSettingsUse the value defined in Player build settings.
Quality32BitTexture is decompressed to the TextureFormat.RGBA32 format.
Quality16BitTexture is decompressed to a suitable 16-bit format.
Quality32BitDownscaledTexture is decompressed to the TextureFormat.RGBA32 format and downscaled to half of the original texture width and height.