The rendering modes used by the Font Engine to render glyphs.
SMOOTH_HINTED | Renders a bitmap representation of the glyph from an 8-bit or antialiased image of the glyph outline with hinting. |
SMOOTH | Renders a bitmap representation of the glyph from an 8-bit or antialiased image of the glyph outline with no hinting. |
COLOR_HINTED | Renders a color bitmap image representation of the glyph with hinting. |
COLOR | Renders a color bitmap image representation of the glyph no hinting. |
RASTER_HINTED | Renders a bitmap representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with hinting. |
RASTER | Renders a bitmap representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
SDF | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
SDF8 | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
SDF16 | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
SDF32 | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
SDFAA_HINTED | Renders a signed distance field (SDF) representation of the glyph from an 8-bit or antialiased image of the glyph outline with hinting. |
SDFAA | Renders a signed distance field (SDF) representation of the glyph from an 8-bit or antialiased image of the glyph outline with no hinting. |