Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

SearchProposition

struct in UnityEditor.Search

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Description

Search propositions are used to display choices to the user to add new filters to a search query.

static IEnumerable<SearchProposition> EnumerateDecalPropositions(SearchContext context, SearchPropositionOptions options)
{
    if (!options.flags.HasAny(SearchPropositionFlags.QueryBuilder))
        yield break;

    var shaderIcon = EditorGUIUtility.Load("Shader Icon") as Texture2D;
    yield return new SearchProposition(category: "Affects", label: "Base Color", replacement: "affectalbedo=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Normal", replacement: "affectnormal=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Metal", replacement: "affectmetal=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Ambient Occlusion", replacement: "affectao=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Smoothness", replacement: "affectsmoothness=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Emission", replacement: "affectemission=1", icon: shaderIcon);
}

Properties

dataThe data field can hold any user data that the user can retrieve later to determine the nature of the proposition.

Constructors

SearchPropositionCreate a new search proposition.