Version: Unity 6.1 Alpha (6000.1)
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  • C#

WSAFileTypeAssociations

struct in UnityEditor

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Description

Represents the file types to register the application as a default handler for.

To set file type associations, use the fileTypeAssociations Property.
For information on Windows file type association, see Microsoft's documentation.
Additional resources: WSASupportedFileType.

Properties

nameThe name of the file type association. This is to organize and group file types.
supportedFileTypesThe set of file and content types your application supports.