Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

UnityEngine.DirectorModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The Director module implements the PlayableDirector class.

Classes

PlayableDirectorInstantiates a PlayableGraph from a PlayableAsset and controls playback of Playable objects. This API is mainly designed to provide scheduling and scene binding support and scheduling for the Timeline package. Our users may find limited use for it otherwise. Most of the functionality of this class can be replicated by using PlayableGraph.