Flags controlling behavior for the TileBase.
None | No TileFlags are set. |
LockColor | TileBase locks any color set by brushes or the user. |
LockTransform | TileBase locks any transform matrix set by brushes or the user. |
InstantiateGameObjectRuntimeOnly | TileBase does not instantiate its associated GameObject in editor mode and instantiates it only during Play mode. |
KeepGameObjectRuntimeOnly | Keeps the TileBase's associated GameObject in Play mode when replaced with another TileBase or erased |
LockAll | All lock flags. |