Add this function to a subclass to get a notification when a new Material is created during an import of a ModelImporter.
Use this method to modify the properties of newly created Material assets during import.
Note: This method is only called by the ModelImporter when the ModelImporter.MaterialImportMode option is set to ModelImporterMaterialImportMode.ImportStandard.
using UnityEngine; using UnityEditor;
public class MakeMaterialsRed : AssetPostprocessor { void OnPostprocessMaterial(Material material) { material.color = Color.red; } }