A collection of common math functions.

Deg2Rad | Degrees-to-radians conversion constant (Read Only). |

Epsilon | A tiny floating point value (Read Only). |

Infinity | A representation of positive infinity (Read Only). |

NegativeInfinity | A representation of negative infinity (Read Only). |

PI | The well-known 3.14159265358979... value (Read Only). |

Rad2Deg | Radians-to-degrees conversion constant (Read Only). |

Abs | Returns the absolute value of f. |

Acos | Returns the arc-cosine of f - the angle in radians whose cosine is f. |

Approximately | Compares two floating point values and returns true if they are similar. |

Asin | Returns the arc-sine of f - the angle in radians whose sine is f. |

Atan | Returns the arc-tangent of f - the angle in radians whose tangent is f. |

Atan2 | Returns the angle in radians whose Tan is y/x. |

Ceil | Returns the smallest integer greater than or equal to f. |

CeilToInt | Returns the smallest integer greater to or equal to f. |

Clamp | Clamps the given value between the given minimum float and maximum float values. Returns the given value if it is within the minimum and maximum range. |

Clamp01 | Clamps value between 0 and 1 and returns value. |

ClosestPowerOfTwo | Returns the closest power of two value. |

CorrelatedColorTemperatureToRGB | Convert a color temperature in Kelvin to RGB color. |

Cos | Returns the cosine of angle f. |

DeltaAngle | Calculates the shortest difference between two angles. |

Exp | Returns e raised to the specified power. |

FloatToHalf | Encode a floating point value into a 16-bit representation. |

Floor | Returns the largest integer smaller than or equal to f. |

FloorToInt | Returns the largest integer smaller to or equal to f. |

GammaToLinearSpace | Converts the given value from gamma (sRGB) to linear color space. |

HalfToFloat | Convert a half precision float to a 32-bit floating point value. |

InverseLerp | Determines where a value lies between two points. |

IsPowerOfTwo | Returns true if the value is power of two. |

Lerp | Linearly interpolates between a and b by t. |

LerpAngle | Same as Lerp but makes sure the values interpolate correctly when they wrap around 360 degrees. |

LerpUnclamped | Linearly interpolates between a and b by t with no limit to t. |

LinearToGammaSpace | Converts the given value from linear to gamma (sRGB) color space. |

Log | Returns the logarithm of a specified number in a specified base. |

Log10 | Returns the base 10 logarithm of a specified number. |

Max | Returns the largest of two or more values. When comparing negative values, values closer to zero are considered larger. |

Min | Returns the smallest of two or more values. |

MoveTowards | Moves a value current towards target. |

MoveTowardsAngle | Same as MoveTowards but makes sure the values interpolate correctly when they wrap around 360 degrees. |

NextPowerOfTwo | Returns the next power of two that is equal to, or greater than, the argument. |

PerlinNoise | Generate 2D Perlin noise. |

PerlinNoise1D | Generates a 1D pseudo-random pattern of float values across a 2D plane. |

PingPong | PingPong returns a value that increments and decrements between zero and the length. It follows the triangle wave formula where the bottom is set to zero and the peak is set to length. |

Pow | Returns f raised to power p. |

Repeat | Loops the value t, so that it is never larger than length and never smaller than 0. |

Round | Returns f rounded to the nearest integer. |

RoundToInt | Returns f rounded to the nearest integer. |

Sign | Returns the sign of f. |

Sin | Returns the sine of angle f. |

SmoothDamp | Gradually moves the current value towards a target value, over a specified time and at a specified velocity. |

SmoothDampAngle | Gradually changes an angle given in degrees towards a desired goal angle over time. |

SmoothStep | Interpolates between min and max with smoothing at the limits. |

Sqrt | Returns square root of f. |

Tan | Returns the tangent of angle f in radians. |