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Choose how textures are applied to Lines and Trails.
|Stretch||Map the texture once along the entire length of the line.|
|Tile||Repeat the texture along the line, based on its length in world units. To set the tiling rate, use Material.SetTextureScale.|
|DistributePerSegment||Map the texture once along the entire length of the line, assuming all vertices are evenly spaced.|
|RepeatPerSegment||Repeat the texture along the line, repeating at a rate of once per line segment. To adjust the tiling rate, use Material.SetTextureScale.|