HeaderAttribute

class in UnityEngine

/

Inherits from:PropertyAttribute

/

Implemented in:UnityEngine.CoreModule

Description

Use this PropertyAttribute to add a header above some fields in the Inspector.

The header is done using a DecoratorDrawer.

using UnityEngine;

public class Example : MonoBehaviour { [Header("Health Settings")] public int health = 0; public int maxHealth = 100;

[Header("Shield Settings")] public int shield = 0; public int maxShield = 0; }

Properties

headerThe header text.

Constructors

HeaderAttributeAdd a header above some fields in the Inspector.

Inherited Members

Properties

applyToCollectionMakes attribute affect collections instead of their items.
orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.

Did you find this page useful? Please give it a rating: