Select your preferred scripting language. All code snippets will be displayed in this language.
class in UnityEngine
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Attribute used to configure the usage of the ColorField and Color Picker for a color.
Use this attribute on a Color to configure the Color Field and Color Picker to show/hide the alpha value and whether to treat the color as a HDR color or as a normal LDR color.
|hdr||If set to true the Color is treated as a HDR color.|
|maxBrightness||Maximum allowed HDR color component value when using the HDR Color Picker.|
|maxExposureValue||Maximum exposure value allowed in the HDR Color Picker.|
|minBrightness||Minimum allowed HDR color component value when using the Color Picker.|
|minExposureValue||Minimum exposure value allowed in the HDR Color Picker.|
|showAlpha||If false then the alpha bar is hidden in the ColorField and the alpha value is not shown in the Color Picker.|
|ColorUsageAttribute||Attribute for Color fields. Used for configuring the GUI for the color.|
|order||Optional field to specify the order that multiple DecorationDrawers should be drawn in.|
Did you find this page useful? Please give it a rating: