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Light probe interpolation type.
See Also: Light Probes, Light Probe Proxy Volume.
|Off||Light Probes are not used. The Scene's ambient probe is provided to the shader.|
|BlendProbes||Simple light probe interpolation is used.|
|UseProxyVolume||Uses a 3D grid of interpolated light probes.|
|CustomProvided||The light probe shader uniform values are extracted from the material property block set on the renderer.|