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public static float Ceil(float f);


Returns the smallest integer greater to or equal to f.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { // Prints 10 Debug.Log(Mathf.Ceil(10.0F)); // Prints 11 Debug.Log(Mathf.Ceil(10.2F)); // Prints 11 Debug.Log(Mathf.Ceil(10.7F)); // Prints -10 Debug.Log(Mathf.Ceil(-10.0F)); // Prints -10 Debug.Log(Mathf.Ceil(-10.2F)); // Prints -10 Debug.Log(Mathf.Ceil(-10.7F)); } }

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