class in UnityEngine
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Attribute used to make a float, int, or string variable in a script be delayed.
When this attribute is used, the float, int, or text field will not return a new value until the user has pressed enter or focus is moved away from the field.
|DelayedAttribute||Attribute used to make a float, int, or string variable in a script be delayed.|
|order||Optional field to specify the order that multiple DecorationDrawers should be drawn in.|