class in UnityEditor
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Tells an Editor class which run-time type it's an editor for.
When you make a custom editor for a component, put this attribute on the editor class.
See Also: Editor class.
|isFallback||If true, match this editor only if all non-fallback editors do not match. Defaults to false.|
|CustomEditor||Defines which object type the custom editor class can edit.|