class in UnityEditor.Experimental.GraphView
/
Inherits from:UIElements.PointerManipulator
Edge manipulator used to drag edges off ports and reconnect them elsewhere.
| Constructor | Description |
|---|---|
| EdgeManipulator | EdgeManipulator's constructor. |
| Method | Description |
|---|---|
| OnKeyDown | Handle key down event. |
| OnMouseDown | Handle mouse down event. |
| OnMouseMove | Handle mouse move event. |
| OnMouseUp | Handle mouse up event. |
| OnPointerDown | Called when a pointer down event occurs. |
| OnPointerMove | Called when a pointer move event occurs. |
| OnPointerUp | Called when a pointer up event occurs. |
| RegisterCallbacksOnTarget | Called to register click event callbacks on the target element. |
| UnregisterCallbacksFromTarget | Called to unregister event callbacks from the target element. |
| Property | Description |
|---|---|
| target | VisualElement being manipulated. |
| activators | List of Activationfilters. |
| Method | Description |
|---|---|
| CanStartManipulation | Checks whether MouseEvent satisfies all of the ManipulatorActivationFilter requirements. |
| CanStopManipulation | Checks whether the MouseEvent is related to this Manipulator. |
| CanStartManipulation | Checks whether PointerEvent satisfies all of the ManipulatorActivationFilter requirements. |
| CanStopManipulation | Checks whether the PointerEvent is related to this Manipulator. |