Version: 2022.3
LanguageEnglish
  • C#

Android

class in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Description

Android specific on-screen keyboard settings.

using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
    public string inputText = "text";
    private TouchScreenKeyboard keyboard;
    // Updates button's text while user is typing
    void OnGUI()
    {
        if (GUI.Button(new Rect(0, 10, 200, 32), inputText))
            keyboard = TouchScreenKeyboard.Open(inputText);
        if (keyboard != null)
            inputText = keyboard.text;
    }
}

Static Properties

consumesOutsideTouchesIndicates whether the keyboard consumes screen touches outside the visible keyboard area.