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The type of blending algorithm that the blend tree uses.
|Simple1D||Basic blending using a single parameter.|
|SimpleDirectional2D||Best used when your motions represent different directions, such as "walk forward", "walk backward", "walk left", and "walk right", or "aim up", "aim down", "aim left", and "aim right".|
|FreeformDirectional2D||This blend type is used when your motions represent different directions, however you can have multiple motions in the same direction, for example "walk forward" and "run forward".|
|FreeformCartesian2D||Best used when your motions do not represent different directions.|
|Direct||Direct control of blending weight for each node.|