RangeAttribute

class in UnityEngine

/

Inherits from:PropertyAttribute

/

Implemented in:UnityEngine.CoreModule

Description

Attribute used to make a float or int variable in a script be restricted to a specific range.

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.

using UnityEngine;

public class Example : MonoBehaviour { // This integer will be shown as a slider, // with the range of 1 to 6 in the Inspector [Range(1, 6)] public int integerRange;

// This float will be shown as a slider, // with the range of 0.2f to 0.8f in the Inspector [Range(0.2f, 0.8f)] public float floatRange; }

Constructors

RangeAttributeAttribute used to make a float or int variable in a script be restricted to a specific range.

Inherited Members

Properties

applyToCollectionMakes attribute affect collections instead of their items.
orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.

Did you find this page useful? Please give it a rating: