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Cooking options that are available with MeshCollider.
|None||No optional cooking steps will be run.|
|CookForFasterSimulation||Toggle between cooking for faster simulation or faster cooking time.|
|EnableMeshCleaning||Toggle cleaning of the mesh.|
|WeldColocatedVertices||Toggle the removal of equal vertices.|
|UseFastMidphase||Determines whether to use the fast midphase structure that doesn't require R-trees (only available on Desktop targets).|